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Mocha2007

11 Game Reviews w/ Response

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Chess: The move history doesn't scroll right... Eh?! I can't castle?! >:U And the AI's king moved into check! That's illegal! And the pieces are on the wrong color squares! Serious question to the developer(s): did any of you bother testing the chess game? How could you have such a massive oversight? This renders the chess game almost unplayable (or at least, unwinnable). When the game ends, there's a restart button... that doesn't work. lol.

The level 4 (highest difficulty) chess AI, when it doesn't cheat, is about average compared to the other chess games on this site. Maybe in the range of 1600-1800 elo. The level 1 AI is maybe around 1000-1200 elo. A wider range of skill in both directions would've definitely be appreciated, but as-is it's fine. For the intensity of the CPU usage though, I expected more. Pico chess runs much smoother and can play expert level chess.

The tic-tac-toe game can be dragged entirely offscreen! Why?! The TTT AI is also pretty bad... easy to beat almost every game. Difficulty settings would be nice.

No checkers or ludo AIs, really? Then again, with how the other AIs work in this game, perhaps that's not such a bad thing...

The connect 4 AI literally just let me connect four on the very bottom row, in my first four moves - it literally could not be any worse - does it just play random moves?!

There's not much to say about snakes and ladders. It's pure luck, so it's impossible to screw that up.

Mancala plays okay.

Even on the easiest settings for the math game, you get problems like "81*82"... bruh

The spinning wheel to choose a game is nice but it would be better to just click it instead of having to press space.

Visually, the game is pretty good. There seems to be an odd mix of styles at times but overall everything seems fairly clean.

Also, why does this game say tic-tac-toe (American name) and snakes and ladders (British name) instead of one or the other? 😕

The game could definitely use a decent amount of proofreading, as well...

RHMGames responds:

Many thanks for this detailed review. This is a very primitive version of the game. We will be posting a big update on Google Play in a few days.

Fuck man, that's hard! xD

I wish the customers would walk up a little quicker though, or allow me to give them food earlier...

VultureBoy responds:

Thanks for playing! :)
Just updated the project with some high scores and achievements if that interests you.
Great feedback; I'll take note of it.

Edit: You can now serve customers early!

This is literally just a textbox on a background

sonicgilberth00 responds:

I putted only the texboard because i think

Undeniably, this game is the best in the Lobster Clicker genre. With unforgettable gameplay, a truly memorable sountrack, and an enthralling story, Lobster Clicker will provide countless hours of suspense, surprise, and always leave you wanting more.

Avoid reading the other reviews before playing. Trust me, you do NOT want any of the plot spoiled.

I would give this game a 6/5 if I could. When someone asks me "How can video games possibly be considered art?", this is always the game I show them to prove them wrong and blow their mind!

EpicNarwhal responds:

Thank you for appreciating real art :)

-1/2 star Resolution is way, waaaay too large.
-1/2 star ingame controls are incorrect
-1/2 star space for jump
-1/2 star Score says "Nazi's" even though other places ingame "Nazis" is correctly spelt.
-1/2 star no replay button (maybe actually a positive?)
-1 star highly repetetive gameplay
-1 star highly repetetive and out-of-place music
+1/2 star corgos
+1/2 star Pacifist run possible (prolly just an oversight by the developer, but I'm willing to ignore that)

sh1ttycomics responds:

i was onboard will space for jump was a bad thing?
wtf you on about? want it to be the scroll wheel like in cs?
bruh

Good but camping out by the bank allows you to quickly rack up a high score without doing much

DaniDesa responds:

Yep you are right, I made this game for ludum dare 44 in 48 hours. The plan is to expand it adding more content and more gameplay. I plan to release a new version regularly so I can get feedback from you guys and improve it in every iteration. So stick around because I will be putting your ideas in the game!!

A little difficult since the balloon has no inertia and sometimes the level generates in a way where it's nearly impossible to land the balloon.

As a concept though, it's very good.

JeffreyDriver responds:

Thanks. I couldn't think of a way to get the terrain, objects, and wind to generate in a way that gave a consistent difficulty. That's probably more complex than I dared to go into considering this was just a quick project. I admit that sometimes the levels generated are really difficult. A small percentage may even be impossible. But that's why I chose to just record successful landings rather than go for a score based on the win/loss ratio. I am kind of tempted to develop this further though.

When I got fast enough the... blob? Simply flew through the barrier, and so I got up to 5230176600. Very little to the game.

randomalo responds:

congratulation you won the game

Obviously, the graphics are lacking, but the biggest problem is that one of the levels is definitely impossible - when you try to fall down onto the platform needed to proceed the game does not recognize the sprite as being 'on' the platform but beside it, and you continue to fall. I tried for a few minutes, but yeah, it's definitely not possible.

Also, you might want to replace the dirt texture with spikes or lava or something... having a dirt texture kill you is... odd.

Rexcrazy804 responds:

Every level in this game is possible in the level you have specified all u have to do is while falling stick to the left wall and at a perfect time hit right such that u will be able to land and the platform. I am working on that ill be making that a dirt block with lava on top and i am going to bring other updates too. Thanks for your review mate! Don't lose hope, nothing is impossible

Could use some music and an explanation of how the game works. There's a rules button but it's greyed out... thankfully I was eventually able to figure out the controls. Game was kind of ok after that.

AlexDeviator responds:

Thanks for reply!
Well, music i was planning to compose later, after coding part is done.
Just to make sure, did you discovered how to buy/use perks? Have you played Awakening mode? Or Kingdoms Brawl mode with someone?
I want to know your opinion on all the downsides (except already mentioned ones).

dongs

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